St. Petersburg By Night: Dice Bot Commands

The following commands are available to users of the St. Pete By Night Discord server. When invoked they will post their results to the channel that they were invoked in

  • Description

    Command to find a victim based on the hunting tables in the V5 rulebook.

  • Description
    Command to roll dice and interpret the results according to the V5 system.
    The initial response, only the player can see. The player then has 60 seconds to choose to re-roll dice or accept the result before the result is automatically posted to the channel. In order to re-roll dice, click the re-roll button, select up to three dice results and then click anywhere outside of the option select.
    If the tracker has been initialized, re-rolling will automatically record a level of superficial damage to the active character's willpower tracker.

    Required Arguments

    • Pool: The total number of dice in the dice pool for the roll.

    Optional Arguments

    • Difficulty: The number of wins required for a success. Defaults to 1.

    • Hunger: The character's current hunger level. Defaults to 1.

    • Use_Tracked_Hunger: Determines if the roll should use the current tracked hunger of the active character. Defaults to the value of the trackers 'default_tracking_behavior'.

    • Blood_Surge: Determines if a blood surge dice should be applied to the roll. Requires trackers be enabled. Will automatically perform a Rouse check after the roll is complete.

    • Reason: A reason for making the roll.

  • Description
    Command to perform a rouse check.
    If the tracker has been initialized, it will automatically adjust the hunger of the player's active character if hunger increases.

    Optional Arguments

    • Reason: A reason for making the rouse check.

  • Description
    Command to perform a frenzy check.
    Requires that the humanity and willpower trackers are initialized.

    Optional Arguments

    • Difficulty: The number of wins required for a success. Defaults to 1.

    • Reason: A reason for making the frenzy check.

  • Description
    Command to perform a remorse check.
    Requires that the humanity and stain trackers are initialized. If the check is successful, all stains will be reset to zero. If the check is a failure, all stains will be reset to zero and a point of humanity will be deducted.

    Optional Arguments

    • Reason: A reason for making the remorse check.

  • Description
    Command to roll dice and interpret the results according to the H5 system.
    The initial response, only the player can see. The player then has 60 seconds to choose to re-roll dice or accept the result before the result is automatically posted to the channel. In order to re-roll dice, click the re-roll button, select up to three dice results and then click anywhere outside of the option select.
    If the tracker has been initialized, re-rolling will automatically record a level of superficial damage to the active character's willpower tracker.
    See /v5 roll for re-roll workflow.

    Required Arguments

    • Pool: The total number of dice in the dice pool for the roll.

    Optional Arguments

    • Difficulty: The number of wins required for a success. Defaults to 1.

    • Desperation: The number of desperation dice to use on the roll. Defaults to 0.

    • Reason: A reason for making the roll.

  • Description
    Command to roll dice and interpret the results according to the W5 system.
    The initial response, only the player can see. The player then has 60 seconds to choose to re-roll dice or accept the result before the result is automatically posted to the channel. In order to re-roll dice, click the re-roll button, select up to three dice results and then click anywhere outside of the option select.
    If the tracker has been initialized, re-rolling will automatically record a level of superficial damage to the active character's willpower tracker.
    See /v5 roll for re-roll workflow.

    Required Arguments

    • Pool: The total number of dice in the dice pool for the roll.

    Optional Arguments

    • Difficulty: The number of wins required for a success. Defaults to 1.

    • Rage: The character's current rage level. Defaults to 1.

    • Use_Tracked_Rage: Determines if the roll should use the current tracked rage of the active character. Defaults to the value of the trackers 'default_tracking_behavior'.

    • Reason: A reason for making the roll.

  • Description

    Command to perform a rage check.
    If the tracker has been initialized, it will automatically adjust the rage of the player's active character if rage decreases.

    Optional Arguments

    • Reason: A reason for making the rage check.